Acellith
A female Espeon imprisoned with Raska. Quill’s girlfriend. Cunning and pragmatic, she sees the idealistic, selfless Raska as an eyesore and constantly targets him.
The acting squad leader of the "Mightyena Unit," an organization that hunts Pokémon with special abilities. Once serious and stern, he grew silent and humorless after his predecessor, Niza, died and he was promoted.
Though his squad has worked together for years, they now struggle to connect, and he often spends time alone off-duty.
Alfalfa
A carefree, childish river drake. As Shannon's combat mount, he possesses a free spirit and a surprising attention to detail.
His captivity has left him not really believing in anything, following Bloodroot mostly out of amusement.
By doing and saying whatever comes to mind, he manages to annoy (or at least bewilder) most people around him. However, he still possesses a surprising degree of empathy, and his imagination is unable to free him from his own suffering. The more serious Bloodroot relies on him to point out ideas he or the others might have overlooked.
He's the fastest runner and flyer of the group, but he prefers to avoid close combat if at all possible.
Arcanite
An incredibly aggressive Arcanine corrupted by exposure to Infinity Energy. Its influence forces him to constantly consume new sources of power.
He's constantly on the move, relentlessly (if not always consistently) pursuing his next major objective.
Since most people are frightened by his behavior, he usually works alone, and has learned many practical and technical skills to survive. On the other hand, he can show real affection to anyone willingly giving him what he wants or helping him achieve it. His closest companions are those who gradually learn to do both.
His most terrifying power is a beam of light leaving the target unable to act in any way until struck or physically handled.
Bloodroot
A veteran river drake and the unofficial leader of his group. He's both emotional and thoughtful, with a sense of right and wrong he struggles to live up to.
As Zeke's combat mount, he finds himself plunged into chaos more than he ever wishes to.
After many years in captivity, he is frequently aggressive and stubborn, saying what he thinks even if impolite. He believes most people are stupid and most causes are pointless, but he refuses to give in to hatred. His anger drives him to do whatever good is possible, believing that a brighter world is worth the effort. He hates it when people intentionally cause suffering.
His physical abilities are good, but not exceptional in any area.
Cecil
A house drake studying at university. His goal is to design harnesses for riding animals.
He's clever, reflective, an adept problem-solver, and something of a perfectionist. However, he can be oblivious to potential mistakes or bad intentions.
When not in school, his dream is to travel to as many unique places as possible. He often daydreams about futuristic or fantastical stories, and he likes to write down any ideas he has right away. He's honest when he makes a mistake. He tries very hard not to offend other people, even when he's uncomfortable.
With his record of getting himself into trouble and only getting out through sheer luck, he's starting to wonder if he's actually enjoying it.
Coote
A Lanturn enslaved to transport supplies into the dungeon. He has a severe fear of pain and is always anxious about being punished.
Despite this, he can’t ignore those in need. He treats soldiers with respect beyond what his status demands and shows compassion to fellow slaves.
David
An aristocratic, pragmatic dragon rider. As Kindle's rider, his primary goal is to stay out of danger, even if danger often forces him to be brave, clever, or any number of things he'd rather not.
Always confident but not always right, he trained as a dragon rider because his family demanded he do something useful. He's an expert animal trainer and knows a lot about foreign cultures, even if he doesn't respect them. He believes in glory and honor, but hates doing anything unusual to get them. He enjoys riding and other aristocratic sports and likes to show off his skills.
He's most dangerous at close range and is skilled with both dual revolvers and the traditional saber.
Erius
A refined and elegant Vaporeon. Raised by a top-class trainer, she’s a regular in major tournaments and once competed in the Sekiei League.
As the eldest sister, she cherishes her younger siblings above all else, shielding them with relentless devotion.
Yet her very competence becomes her blind spot—oblivious to their feelings, she unknowingly fuels endless squabbles.
Escute
He is a Suicune explorer based in Treasure Town—was famed for conquering high-difficulty dungeons. Universally hailed as the greatest four-legged climber, he has gone missing under mysterious circumstances. Recently, fragments of his climbing gear were discovered at the base of the Spectral Peak of No Return.
Repelling others by nature, Escute had always worked alone—until he took pity on Fin, a Lapras shunned by the town, and formed a partnership with him. However, as Fin’s illness began to hinder their expeditions, Escute gradually stopped appearing, until he disappeared without a trace.
Esfil
A young Espeon with a slender, graceful body and elegant demeanor.
As the first prince of the kingdom, his sincere personality made him a promising future ruler—until his father, the king, conspired against him and imprisoned him underground.
He once spent years captive in the now-ruined land of the Umbreon, leaving him with deep trauma toward them. After being rescued, he worked tirelessly to improve the kingdom, earning the love of his people for his noble yet humble nature. However, his fate takes a dark turn after his mother, the queen, is assassinated.
He wields Psychokinesis to control spears, and while his skill is only decent, he has the unique ability to manipulate two spears simultaneously.
Fieshe
A clever and bold Espeon explorer, partnered with an Umbreon named Lutic. Though polite in speech, she relishes extermination missions and has a fearless streak.
Her ends-justify-the-means mentality often causes conflicts with other exploration teams.
Fearless but haphazard, she often needs Lutic to rein in her impulsiveness. Agile and a strong climber, her weak Psychic stamina means she rarely uses her powers for ascents.
Though lacking endurance, her superb control allows her to save Rutic numerous times by empowering his gear, as she can't directly assist him.
Fieyu
An Eevee struggling with his place in life. Close to Filth and Elias, he often visits town but remains wild.
All his siblings evolved after escaping together in the past, but he alone remains an Eevee—a fact that bothers him a little. To find his own role, he follows his brothers and sisters around.
In battle, he’s surprisingly capable. Though he only knows simple physical moves, his clever tactics let him hold his own against stronger opponents.
Fillss
A gentle Leafeon. Though from a bloodline known for rare moves, his are useless in combat.
Though owned by a trainer, he’s long been sidelined, left tied in a yard. His owner’s absence lets him sneak out occasionally.
A sickly Lapras. The only disciple and partner of the legendary explorer Escute.
Though he has no notable achievements alone, rumors once spread that Escute taught him secret techniques. Escute once called him the most skilled climber in Lapras history.
In Treasure Town, he always sits in a dim corner of the café, hiding his illness. Abandoned by his herd, he scrapes by with help from a few craftsmen and a Mamoswine.
Finble
The strategist of Ages’ squad. His cruel tactics often draw criticism, even from teammates.
Thin and weak in close combat, he stays in the rear, relying on evasion and weapons to compensate.
In the past, he suffered horrific treatment after standing up to humans, and as a result secretly harbors an intense fear of them. Ironically, this has made his mission success rate exceptionally high, and his carefully planned strategies consistently minimize friendly casualties - earning his surprisingly high evaluations from humans.
Flaire
A cool, battle-skilled Flareon. She rarely smiles except at Ixys, and her pessimism makes her slightly feared among her siblings.
Fubuki
A righteous Glaceon. The model sibling, he evolved first and has protected the others ever since. Skilled in battle, he often "saves others," earning wild Pokémon’s trust.
Though he fears death above all, he reacts just as strongly to others’ deaths, fighting violence head-on.
As an Eevee, he once escaped humans—but his high profile made him a target again. Relentlessly pursued by the Graena Unit, he struggles with the violence forced upon him.
Fulute
A Pokémon in this worldline who possesses the "Fragment of Ruins." After forming an exploration team with Lulu, she gradually grows braver.
Somewhat timid, she freezes in the face of great danger—but she pushes forward by following Lulu’s lead. In truth, her combat skills surpass Lulu’s.
She’s a little embarrassed by praise and feels shy appearing in public wearing a harness.
Gawl
A soldier guarding the entrance to the dungeon, partnered with Selen. Though slightly small for a Flareon, he has immense strength and stamina.
His cool appearance belies his rough personality, and he often curses when agitated.
He is one of the few who indulges Lucio’s reckless requests—but always demands a high price in return.
Gifu
An especially clever winged palfrey. He draws a taxicab in the university district of a major city.
He has an insatiable curiosity for new ideas and inventions, but he's still just a clever draft animal—so chaos and punishment are the usual results.
When meeting people, he's eager to find out everything about them and about what they're doing. He prefers trickery or evasion over strength when confronted with danger. He can be single-minded and a little shallow about other people. He's shockingly good with technology, whether or not he should actually be able to use it.
His biggest goal is to find the right female to settle down with, but until then he's eager to try every female he meets.
Ixis
A confident, smirking Umbreon. Prefers solo work but is secretly lonely, usually staying within reach of his siblings.
His assured demeanor suggests great skill, though he claims he "chooses not to use" his unique moves—implying he’s mastered his bloodline’s techniques.
Judith
A patient, inwardly-focused dragon rider. As Titan's rider, she is attached to the patrol to operate an analytic engine—a compact magical device allowing her to call upon nearby artillery or naval vessels.
After working her way through university and working as a surveyor, she was offered a specialist position in the military. She speaks several languages, not including the complex codes used by the analytic engine. She has a talent for improvising solutions out of spare parts. She carefully listens to every side of a debate, but she is the least willing to take action.
Since her training was so specialized, her weapon skills are limited to simple weapons like the shotgun.
Kindle
A river drake with a strong sense of justice. As David's combat mount, she wavers between avoiding conflict and decisively ending it.
Unlike Bloodroot, she believes people are always good or evil, and struggles to accept the existence of the latter.
Anxious and unused to captivity, she tries to intimidate others into seeing things her way, but is rarely successful. She gets frustrated when there are no good options and may choose the most immediate path, leading to conflict with the others. Bloodroot finds her idealism frustrating, but her anxiety helps him plan for worst-case scenarios.
She is the most dangerous member of the team in close combat, but she has the worst endurance as well.
Kyrate
The special operations expert of Ages’ squad. Highly agile, he excels in reconnaissance and assassinations. Cold and ruthless, he obeys humans without question and carries out Ages’ orders precisely.
Quiet and inscrutable, he often lingers behind teammates but vanishes when conflicts arise.
An unusual Espeon who cannot use Psychokinesis. Easygoing and averse to conflict, he loves napping and contemplation.
Once living peacefully with his family, he was captured by humans and now sits in a cramped lab cage. Despite other captive Espeon around, he remains isolated due to his awkwardness in forming bonds.
Lisca
A timid Espeon with immensely powerful Psychokinesis—though it doesn’t work on fluids. Raised under Elias’ protection, she was later taken by a trainer to the mainland. Sensing Elias in danger, she returns to the island.
Lucio
A cheerful young Umbreon whose smile never fades. Captured when his homeland fell, he now lives as a slave in the land of the Espeon.
Though spared execution due to his youth, the deep scars covering his body tell the story of his harsh life. He is assigned to serve the imprisoned Esfil.
Recently, he worked under a miller, and his sturdy physique makes him physically capable. Despite his enslavement, his innate kindness and bright personality remain unchanged, and he serves his master loyally—though his clumsiness often leads to trouble.
Lulu
A curious Eevee from another world. With nowhere to go, she was rescued by Flute, and the two formed an exploration team.
Though she originally traveled to find a way home, her loyal nature has slowly shifted her focus toward helping Flute achieve her dreams.
Luluku
Lutic
A promising Umbreon explorer, partnered with Fieshe. Unlike her, he prefers rescue missions and often collaborates with other teams.
In stark contrast to Fieshe, who prefers subjugation missions, Lutic particularly favors rescue operations. He has a strong sense of justice, though it's always Lutic who stops Fieshe when she gets out of control.
In combat, he prefers close-quarters battles. He can slightly manipulate blood, allowing him to stop minor bleeding. This makes him surprisingly skilled in first aid for the injured and treating frostbite.
May
A mysterious Vulpix owned by the human. Knowledgeable and quick-witted but a bit clingy and self-centered, sometimes making excuses.
Frustrated by her poor combat skills, she seeks a Fire Stone to evolve.
She once defeated Fillss and it is one of her small wins in the Pokemon battle.
She proudly wears the collar her master gave her and treasures it dearly—yet remains unaware that she secretly longs for freedom."
Naki
A kind, dependable Lapras who ferries people between the island and mainland. Loves singing.
Though bridges rendered his job obsolete, he still makes two daily trips. His shell bears harness scars—signs of past abuse—yet he still loves and trusts humans.
He’s supposed to collect fares for his owner, but lately, his missing owner worries him.
The former leader of Ages’ squad. Lightning-fast reflexes made him a vanguard in scouting and ambushes. His combat skills were among the Mightyena’s finest.
A male Espeon imprisoned with Raska. Aishiris’ boyfriend. A bully to the weak but submissive to the strong, his only concern is winning Aishiris’ attention.
Ragarass
The stern leader of the mountain Glaceon clan. Unforgiving of rule-breakers—even his own kin.
Raiya
A braggart Jolteon who chases after Fubuki’s example. Always rushing to help but lacking the skill, he often becomes dead weight.
His lightning-fast needles lack hardness, and though his Thunder accuracy is excellent, his low power and stamina cripple him in prolonged fights.
He began fighting 'to help others,' but after countless defeats, he now struggles with overwhelming feelings of powerlessness. Fully aware of the gap between his ideals and reality, he craves strength more desperately than anyone.
A female Mightyena who was close to Neeza, the former squad leader of the current Ages unit. Her tail is partially severed.
Aggressive and sadistic by nature, she’s feared not just by preys but even fellow Mightyenas. Shattering the limbs of defiant prey or tearing them apart is all in a day’s work for her.
Though technically part of Ages’ team, she has a habit of snapping at him—shifting blame onto him coldly whenever things go wrong. Even humans find her difficult to deal with. While she specializes in mobile combat, her actual skills are just above mid-tier.
Ruan
A male Espeon imprisoned in the lab. Cowardly and anxious, he’ll do anything to save himself—even leaking information about other Espeon to the Mightyena.
Seren
A soldier guarding the dungeon entrance, partnered with Gawl. Unusually large for a Ninetales, he is also highly skilled in combat.
He respects Esfil as a good prince, so he turns a blind eye to Lucio and Gaoul’s actions on Esfil’s behalf. However, Selen himself is serious and loyal to the king, so he doesn’t entirely approve of their schemes.
Shannon
A cheerful but surprisingly focused dragon rider. As Alfalfa's rider and the patrol sharpshooter, she attempts to keep both her mount and herself out of trouble, while working to cause it for everyone else.
Growing up in a rural family, she joined the military to find new things to explore. She's the first to introduce herself and the last to stop talking, but she comes across as disorganized or undisciplined. She likes to tell made-up stories. She's the stealth expert of the team, and she loves when things catch fire and explode—a behavior that terrifies everyone other than her mount.
Her favored weapon is, unsurprisingly, her very own favorite, extra-special precision rifle.
Sherze
A member of the Glaceon clan in the mountains. Their strict laws forbid contact with outsiders, but his curiosity led him to speak to Fin.
Playful and childish, his rare serious moments carry a shadow of darkness. He lost his mother young and was raised by a harsh father. She carries multiple "Silver Needles" and wears specialized gear, using them skillfully in battle.
Sighger
The muscle of Ages’ squad. Despite being a Mightyena, his immense strength sometimes led to accidental killings of the targets, so he was reassigned to rear guard duty.
He hates overthinking and prefers following others’ lead. One of the few who can stop Roze—though he usually ignores her tyranny.
Sylvite
A wildly dangerous Arcanine corrupted by exposure to Infinity Energy. Its dark power drives her to extremes of aggression, dominance, and hedonism.
She's almost entirely focused on her personal desires and struggles to pursue any longer-term goal.
Exceptionally pretty, but dismissive of others at best, she has few true friends. A rare few manage to satisfy her constant desire for attention, and for them she shows a less temperamental and more accommodating side.
Her aggression is both an asset and a curse: very little can withstand her rage, but she shows no interest in caution or retreat. An especially clever (or immensely powerful) opponent could perhaps take advantage of this.
Titan
A calm, thoughtful, and quiet river drake. As Judith's combat mount, his role is to carry an analytic engine—a compact magic device able to send and receive messages.
He's a natural pessimist, and prefers to think where Bloodroot would rather act.
As a "catalyst" sensitive to ambient magic, he's forced to wear additional protection from magical hazards. This leaves him unable to act on his own, and he is rarely convinced of the necessity of doing so. However, he's still sympathetic to others' ideals. Bloodroot respects his experience and relies on him to check his more emotional moments.
His physical strength and endurance are exceptional, but generally he's fairly useless in a fight.
Tsume
A proud ridea which love being ridden, pulling carriages or performing in circus shows.
Vulpix Ridea
The smart and sweet ridea who has the vulpix hair and tails.
Thought her tails look like the vulpix's, her tails are 5.
Zeke
An enthusiastic, challenge-seeking dragon rider. As Bloodroot's rider and the patrol leader, he tries to balance discipline with eagerness, while pushing his reluctant mount to fight for a greater cause.
A former architecture student, he had never ridden a dragon until the war began. As such, he was surprised to be appointed patrol leader. He believes he's doing the right thing and will stand up for it, but is comfortable with changing his mind. He tries to set a good example for everyone. He's prone to spending money and likes to do fun things like dragon racing or chasing the local females.
His preferred weapon is the repeating rifle, but he's versatile enough to use almost anything.